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Interactive movies : guidelines for building an interactive video engine [articol]

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dc.contributor.author Peţan, Alexandru Sorin
dc.contributor.author Vasiu, Radu Adrian
dc.date.accessioned 2020-03-30T07:48:11Z
dc.date.accessioned 2021-03-01T08:39:33Z
dc.date.available 2020-03-30T07:48:11Z
dc.date.available 2021-03-01T08:39:33Z
dc.date.issued 2011
dc.identifier.uri http://primo.upt.ro:1701/primo-explore/search?query=any,contains,Interactive%20movies%20:%20guidelines%20for%20building%20an%20interactive%20video%20engine&tab=default_tab&search_scope=40TUT&vid=40TUT_V1&lang=ro_RO&offset=0 Link Primo
dc.description.abstract Movies are a part of our everyday life, just as the internet is changing the way we work, play and entertain. But what if you put the two elements together? This paper explores how interactive videos work, and proposes guidelines on how to build a modular video engine, based on an experimental implementation of an interactive movie named Maya. en_US
dc.language.iso en en_US
dc.publisher Timişoara:Editura Politehnica en_US
dc.relation.ispartofseries Seria electronică şi telecomunicaţii;Tom 56(70), fasc. 2 (2011)
dc.subject Interactive en_US
dc.subject Online en_US
dc.subject Movie en_US
dc.subject Multimedia en_US
dc.subject Advertisement en_US
dc.subject Video en_US
dc.subject Behavioral tracking en_US
dc.title Interactive movies : guidelines for building an interactive video engine [articol] en_US
dc.type Article en_US


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