Abstract:
Computer generated video materials are
primordial elements in day-by-day entertainment life
and become an important factor in the educational
environment. They bring diversity and modern ways to
present spaces (laboratory, classrooms and buildings).
On the other hand, they offer enthusiasm and a new
challenge in teaching and learning. We show our first
experience consisting of the tutorial, animated video and
interactive/dynamic video materials developed for
teaching part. We present 3D videos, virtual tour and
time-lapse used to promote our faculty building and
some classrooms. We bring in discussion the video
concepts, the equipment and software used for each
digital content and the distribution medium. We make
some recommendations and extract some conclusions.